The game of the weiqi or go

 

More than 2600 years ago, during the spring Epoch and Autumn, the China already existed a big love for the Weiqi, in fact, during the classic epoch there was considered to be one of the fine arts, together with the literature, the painting and the music. The practice of the Weiqi helps to strengthen the intellect and develop the logic, for it this game was praised by the first Europeans who met him, causing sensation especially between the mathematicians, who felt fascinated by the logic of this game. The love for the Weiqi went on from China to Japan, and little by little to the rest of the world. There is rare the country where a good number of players does not exist, although it keeps on being China where there are more fans. It is possible to see in the street, during the summer evenings, in the shops, tea houses, or in the lounges of the pensioners. The love for the weiqi spreads over the whole Chinese society, in the bookstores there are shelves and shelves dedicated to the books where there are taught the tactics and the strategy of the game.

Here we are going to present the rules of the weiqi, to give the opportunity to the Chinaviva readership, of being able to begin in this fascinating game.

Board and cards
The weiqi stakes with round cards, some of white color and others black. In whole there are usually 180 equal cards, of every color. It is played on a squared board with 19 pigeonholes by every side, what does a whole of 361 pigeonholes. The beginners can play with smaller boards, of 13 pigeonholes for 13, or even of 9 x 9.

The weiqi is a game very simple and easy to learn, but to dominate it it is tremendously complex, due to the enormous changeability of movements that it allows.

There play two players, each one with the cards of a color. The black women initiate the game. The weiqi is a territorial game, in which each of two players will try to obtain a territory as wide as possible to obtain the victory. The target of every player is to disable the respiration of the cards on contrary, for it each one is placing his cards, for shifts, every time it records only one, in the intersections of the pigeonholes of the board, in such a way that the exit of the cards prevents on contrary, of longitudinal or vertical, not diagonal form. When a card does not have air or freedom, for being surrounded for on contrary, then it is eaten on the contrary, and it moves back from the board.

In the games played in Internet it is possible to see the development of the game because every card has written a number in his back corresponding to the order in which it has been played.

When the card without air, it is in a process in which it stops to other cards on contrary also without air, it is she who is not eliminated, but the opposite ones. The card to stay without air has to be surrounded with the opposite cards, if on the one hand it is along with one proper, then he can breathe, and she is not eaten on the contrary. It is an important knowledge that one cannot repeat a movement that leaves the board exactly just as it was before taking place.

Thus the players are forming chains of cards, in that each one is protected by the neighbor and assuring his positions, while the opponent tries to make the chains formation difficult and eat his cards.

The game ends when a player happens twice continued, or that cannot move cards twice followed.

The winner is the one that has obtained most of the territory. If there is a big difference between the players, it is possible to give to the black women an advantage of between 1 and 8 movements, and then it is they who start, for what it is of between 2 and 9. Since to initiate the game gives advantage to the black women, 5 points or 5 captive ones usually deliver him to themselves to the half notes at the time of counting.

Punctuation
When both teams have reached his definitive positions, and one of the players passes for twice for followed, the game is finished.
There are counted the dead persons that there has each one, that there are the cards that he has eaten to the opponent, more the cards that would be eaten to the opponent if one was doing the next movement.
Then there are counted the positions that each one has. It is considered that an empty place is a position of a player when it is surrounded completely by cards of his color.

If one does not come to an agreement on the punctuation, a number of rounds keeps on staking more, in which, which happens, must deliver a card to the opponent like captive. In general to see his card is alive or deceased, it is necessary to think that your card this deceased if you cannot avoid that your opponent the apprehension if it realizes the following movement. Your card is alive if your opponent does not have opportunity to capture them although it does the next movement.


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